Project Outcome Targets
Participation and Retention – 80 young people and adults will be engaged throughout the year
70% young people will develop confidence, communication, independence and practical employability skills.
70% adults will improve digital confidence, employability skills, reduce isolation and develop community connections.
Project Activities
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Helping participants gain self awareness through Game Changer, supporting education and future employability.
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Providing access to trusted adult support and role models, free access to mentoring sessions and employability skills.
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Wider community connect with younger people, creating social cohesion and access to digital skills support sessions.
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Participants receiving mentor training and then can go on to volunteer on other projects after the project ends.
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Structured physical activity and wellbeing workshops for all participants to participate in.
Resources Needed For The Project
| Resource | Description | Quantity needed | When needed | How this donation supports the project (Enabling Actions or KPIs) |
|---|---|---|---|---|
| MONEY | Project Co-ordinator £7224 | 1 | Flexible | Oversees delivery. participant support, participant liaison and reporting ensuring recruitment, engagement and retention |
| MONEY | Mentor £4518 | 1 | Flexible | Support for project participants, assisting during all aspects of the project with group mentoring, media and coaching. |
| MONEY | Sessional Wellbeing/Employability Facilitators £250 a session | 6 | Flexible | Experienced wellbeing and employability facilitators, to ensure participants receive high quality advice and guidance. |
| MONEY | Sport Facility Hire £106 | 1 | Flexible | Accessible sports venue for the delivery of the four Physical Activity Wellbeing sessions |
| MONEY | Training for Mentors/Good Adults £300 per session (facilitator fees and materials) | 8 | Flexible | Ensures the Mentors/Good Adults are aware of their role, as well as ways of working safely with participants of all ages |
| MONEY | Equipment and Resources £500 | 1 | Flexible | This will cover Workshop materials; printing, participant workbooks and stationery for participants to use and keep. |
| MONEY | Refreshments £600 | 1 | Flexible | Refreshments give opportunity for more relaxed, social interaction between mentors and participants to start the session |
| MONEY | Marketing and Promotion £500 | 1 | Flexible | Enables the promotion of the project to the local community, ensuring it can have the most reach and therefore impact. |
| MONEY | Recruitment £1200 | 1 | Flexible | Ensuring the safer recruitment of staff/volunteers delivering on the project, including training, induction, DBS etc. |
| MONEY | Monitoring and Evaluation £706 | 1 | Flexible | Wellbeing tools, data collection, and case study development |
IMPACT REPORTING
Bi-annually
March 2021
SUSTAINABLE DEVELOPMENT GOALS
How we monitor the quality and results of our work
Salesforce CRM, Psychometric tool, surveys, case studies, My Mind Star, feedback, youth voice, suggestion box.
20k for a school/local community wellbeing, employability and mentoring programme