LetsLocalise Social STEAM Learning

Beneficiaries

  • Children / Young People

    These kits shall be distributed to students across 10 schools of the UK

  • Reach of your work

    The programme shall be implemented across 10 schools

PROJECT DESCRIPTION

"STEAM for Sustainability" We provide students with hands-on kits to discover and learn about the core STEAM concepts - Science, Technology, Engineering, Art, and Mathematics. Students are encouraged to analyse & innovate to create a sustainable and environmentally-conscious society. This is achievable by engaging them in critical and creative problem-solving activities.

BENEFICIARIES REACHED ANNUALLY

10

This shall benefit 10 schools with 4-5k students each

SIZE OF PROJECT PER ANNUM

£45,000.00

TIMELINE

Feb 2023 Onwards

Project Outcome Targets

Students shall gain important STEAM-related knowledge and skills

Encouraging responsible decision making and building up social awareness

Students use creativity, critical thinking & problem-solving to develop innovative solutions

Project Activities

  • SDG-based kits with learning outcomes that encourage socio-emotional growth

  • Creative activities that encourage students to learn and be involved, supporting teachers

  • The kits come with hands-on projects which are easy & safe to us, requiring minimal supervision

  • Problem solving which requires critical & creative thinking, systematic analysis, & collaboration

Project details
GEOGRAPHIC REACH

United Kingdom

IMPACT REPORTING

Bi-annually

March 2021

SUSTAINABLE DEVELOPMENT GOALS
UN SDG 4: Quality Education
How we monitor the quality and results of our work

Impact monitoring - pre & post surveys in schools, media, automated verified impact reports